Five Years of Monument Valley

Remember Monument Valley? The game, developed by the studio ustwo games, was originally released in early 2014. In the fall of that year, I got my first iPad and (if I remember correctly) Monument Valley was the first game I‘ve downloaded onto my new device.

Monument Valley is a masterful play with geometry and perspective, and the game keeps giving. This week, ustwo shipped the „fifth anniversary edition“ of Monument Valley, accompanied by the slightly cryptical release note:

Don‘t miss out – the party‘s over on May 1st.

Whatever that means, I am already done with the ten additional levels. It was fun.

Alto’s Odyssey

It took a while, but I finally completed Alto‘s Odyssey. It‘s a fun game with a stunning design — in terms of gameplay mechanics and the beauty of the scenery1.


  1. This aspect is what finally kept me playing, although mastering the the higher levels requires skill and patience that is almost beyond me. 

R.I.P. John Watts Young

Ars Technica:

The first chief of the astronaut office, Deke Slayton, had high praise for Young in his autobiography Deke! “John was one of the unsung heroes of the Astronaut Office, a real hardworking guy who did whatever you asked him to, no problems. The only thing that held him back was that he was not comfortable with public speaking; he tended to freeze up and give one-word answers.”

Amazing career, amazing achievements. Somehow, this paragraph resonated the most with me.